Thursday, December 13, 2018
Thursday, March 1, 2018
Flash Animation-"No Time for Adventure?"
Here's a little short test I did a while back for Epipheo.com. Got a nice gig out of it!
Thursday, January 9, 2014
Blizzcon 2013!
As a fan of Blizzard Entertainment, I took the opportunity last year to check out the Blizzcon event at the Anaheim Convention Center back in November 2013. Inspired by the amazing art, I did a few café sketches at the nearby Starbucks. ![]() |
| A Viking Orc, made for my friends at the Viking Truck. (Yes, even as a viking, he pretty much just looks like an orc.) |
![]() |
| My first café sketch of the day, done at the local Starbucks. It's a scene from the book "The Shattering" by Christie Golden. |
![]() |
| Good ol' Murloc Tidehunter, a fan favorite. |
![]() |
| In Warcraft, there are two main factions: The Horde and the Alliance. I noticed most of my drawings were Horde themed, so I decided to add some balance. So I thought, "Steampunk Tony Stark Gnome Lightsaber." |
![]() |
| And the character that started it all for me: The Orc Shaman. |
Monday, October 7, 2013
A Quick Assignment
This is a little piece of work I did a while back for Silly Filly Studios, a fan site dedicated to doing fan films in the My Little Pony: Friendship is Magic universe. Here, I animated the characters of Discord and Chrysalis heckling the trailer for Silly Filly's fan film titled "Snowdrop." I built the Computer and Desk assets, and, other than Chrysalis' eyes and a few mouth shapes, the models for Discord and Chrysalis were already done.
Finally some Flash Stuff
So it's been a long time since I posted, mainly because I didn't know how to embed Flash files directly into this site. Any attempt to convert it to another movie format always led to disaster. But finally, at long last, I think I can now show you some work that I did the way it was meant to be seen! Rejoice.
A long while back, my good friend, animator Liz Skaggs, asked if I'd like to help her with a project. It involved animating God in a fist fight. I couldn't say no. Apparently, her client had the scene partially done, and just needed someone to finish it. This means that a lot of the character design and animation was done by someone else. Here is a list of the things I did on this clip:
- Finished and animated the fight choreography
- Designed and Animated all 4 callers. (Liz built the rigs)
- Animated the 5th caller (Characters were designed and rigged by the original artist.)
- Added glow effects to God's eyes
- Added banner to the portal
- Fixed timing on some of the arcs
- Added facial animation to God's reaction to callers
- Added final moment of God enraged.
- Sync'd sound and dialogue.
Saturday, January 29, 2011
Back to Basics
A while back, a friend of mine from school, Todd Dejong, needed some traditional animation done. I grabbed this scene from his Senior Film, shown here in storyboard animatic:
I took these keys and animated them, first by timing them, breaking them down, testing, and finally inbetweening them. The result is the following pencil test:
The finished scene is actually two scenes; Scene 18 and Scene 20. As Scene 20 is based off the business of Scene 18, I animated them as a single sequence. Todd then took the pencil test and, with the help of animators Liz Skaggs and Karina Gazizova, inked and colored them. I believe he may have altered the timing a bit as well, but since he's the director, let's not hold it against him. These are the finished scenes:
I took these keys and animated them, first by timing them, breaking them down, testing, and finally inbetweening them. The result is the following pencil test:
The finished scene is actually two scenes; Scene 18 and Scene 20. As Scene 20 is based off the business of Scene 18, I animated them as a single sequence. Todd then took the pencil test and, with the help of animators Liz Skaggs and Karina Gazizova, inked and colored them. I believe he may have altered the timing a bit as well, but since he's the director, let's not hold it against him. These are the finished scenes:
It was very nice to flip some paper again. The opportunity doesn't arise very often, and it was a pleasure to go Old School once more! Thanks Todd!
Monday, May 10, 2010
Character Designs
Tuesday, March 2, 2010
Flash Animation
The following 2 clips are short sequences of a documentary that I did recently. This represents my earliest work using Flash, and they were done in CS3. I was responsible for all production aspects for these clips, including concept and story, storyboards, character design, and animation. Both clips feature the escapades of a real person and his dating stories. The narration is the man himself!
The first clip was done from start to finish, concept to animated, in about two weeks. The second one was done in half that time.
The Deal:
The Bailout:
Higher Quality samples of these clips are available upon request.
The first clip was done from start to finish, concept to animated, in about two weeks. The second one was done in half that time.
The Deal:
The Bailout:
Higher Quality samples of these clips are available upon request.
Saturday, November 21, 2009
Storyboard Animatic - TV/Film
This storyboard animatic was done for a producer looking to pitch a kid's educational/adventure show. The original boards were done traditionally, then cut up in Photoshop, and shot in Final Cut Pro. I also do all the sound editing for my animatics, and, in this case, the voices too!
Storyboard Animatic - Games
Much of my freelance work has been for pitches and presentations. This sequence was boarded out and shot for a video game producer looking to pitch the ideas to game makers. It was intended to give the feeling of a gameplay demo. Given the constantly shifting cinematic nature of 1st and 3rd person shooters, I modelled and shot the backgrounds in Maya, using rough, low poly geometry. I then made clean character drawings from the original storyboards, and cut them up in Photoshop. I spliced everything together in Final Cut Pro.
Storyboard Animatic - TV/Film
This is the storyboard animatic from my personal film, which is still a work in progress. The original boards were drawn, then cut up in photoshop. Then they were shot and timed in Final Cut Pro. You will also see several scenes that have been replaced by pencil test animation. These scenes were animated traditionally, and rendered in Digicell, before being spliced into the animatic in Final Cut Pro.
Video Pitch
This isn't a storyboard animatic. This was done for a pitch treatment for a director who was putting a bid on a music video. He needed some visual representation of his ideas for the video. While ultimately the vision was not what the band and producers went with, it did help his pitch immensely.
Subscribe to:
Posts (Atom)






